The Aspie #11 – Being Keen about… YouTubers

I describe myself as a YouTube Binger. But only if the content is right for me.

Right then… Welcome to 2025 here on The ADog Blog! It may be a new year but I’m in the middle of a season focusing on my tastes as an autistic person. And the next item on this particular agenda is YouTube. We all know what the platform is and no doubt use it for a wide variety of purposes. Me? I use it to listen to music, binge mainstream TV shows that have published their back catalogue of content there, watch clips of what I grew up watching on TV in between those programmes and, in today’s post, watch content published by YouTubers. Today, and in the next post in two weeks’ time, I’m going to talk about those that I like and those that I hate and explain why so.

Before I do, I think I need to explain who qualifies as a YouTuber in my head and is therefore eligible to be talked about in this post. A YouTuber, as far as I’m concerned, is an individual or small group of people that publishes original, usually long-form content on the platform on a frequent basis. That first part therefore excludes existing corporations who just so happen to have a YouTube Channel, such as any mainstream newspaper or rolling news channel. As well as T-Series, the music conglomerate that overtook PewDiePie since, to me, it is just a platform within a platform hosting a huge catalogue of India’s newest music. Whether or not that music is any good I’ll let Indians decide themselves. I’d also argue any artist with a music note next to their name is part of this list too since all those channels are doing is publishing the works they have created over the years in whatever P the industry is able to stretch audio quality to. As well as song remixes, variations and live performances for our viewing pleasure.

However, exempt from this part of the definition are, for example, The Theorist Channels who may have a company structure behind them, but are still four individual channels hosted by four individual hosts (at least since MatPat called it quits) publishing original content on a semi-weekly basis. I’d also include anyone who is the face of a Channel but seeks out others for assistance in things like editing, researching, writing, voiceovers, etc, which is fine since you’re not always going to be good at everything this job entails and technically covers the ‘small group of people’ wording. Examples will be provided as soon as I start talking about my favourite channels.

Before that, all Channels I’ll be highlighting publish content that usually they’ve written, researched and edited by themselves or with some help. VHS Archive Channels (which have their own self-contained post waiting in the wings on The Analytical Aspie) do not. Apart from the processes of digitising, adding in a Watermark, and maybe trying to reconstruct bits and pieces damaged by attic mould, these Channels are simply goldmines of TV and News from years gone by. You never know what you might rediscover or find original copies of day-to-day! I’ll be assessing some of the issues they wrestle with on a regular basis on the aforementioned sister section in March.

Finally, the term frequent basis is basically ‘How long is a piece of string?’. But, again, to use VHS Archive Channels as a comparison, they basically upload content as they find tapes and do whatever they need to do to get them onto YouTube safe and sound using their free time. Proper YouTubers, however, do it full time because it’s their main source of income. Schedules vary greatly from creator to creator and while most try to discipline themselves and stick to a set schedule, from my experience as a viewer, it’s a case of content becomes available when the creator has finished that video and pressed ‘Publish’. Especially when real life gets in the way.

The Aspie #6 – Being Keen on… Roblox

Yes, it may be a platform aimed at Kids, but I find some of the Games created quite enjoyable!

Right, so… Apologies for the massive delay in getting this post out! With Christmas just around the corner, my house had to experience upheaval so it could be decorated. Anyway… Welcome to Part Two of my five-part chain of posts on my second-favourite G-Word: Gaming. Last week, I covered my Tablet full of Mobile Games. However, there is one game I didn’t have room in that post to talk about. Well, it’s more a platform than a game. And it’s called Roblox. Most of you have no doubt heard of it and probably dabbled in it as a player growing up. I first caught word of it via a cousin who used to play it on a desktop computer. I kept removing the launchers because I didn’t know what it was at the time, and I didn’t allow anything like that to be stored on the computer. Until I joined the platform myself. And since I registered on June 3rd, 2013, I have played a wide variety of games. And I have quite a few of them marked as Favourites right now.

Those favourites fall into one of three categories: Simulators, Tycoons and Unique Places (in my opinion, anyway), which I’ll go through one by one in a moment. As for what I don’t like playing, you can forget the Horror Genre in general, as well as those that have zombie mechanics at a minimum, general free-for-all shooting games, and anything mass multiplayer survival because they bring out a competitive side in me, which I consider one of the worst sides of my character.

Also, I am acutely aware of controversy and scrutiny around the platform (For example, this video produced by KiraTV’s second channel), which would naturally make one question why I would be on a platform shrouded in it, especially at the age of 26. However, as you’ll see in Part Three next week, Roblox has generally been my main source of games outside of just one console I’ve played on and off most of my life (at least until Mobile Games creeped in). Plus, just like Mobile Games, I like to play them by myself, for myself and for stimulation and relaxation. Not for ego, not to make friends (like I would want to on this platform anyway) and certainly not to be someone notable in the gaming scene (at least at this point of my life). Although, I think there might be plenty of scope for a series of posts into Roblox under the hood. Because I don’t know about you… But maybe I am viewing the platform with rose-tinted glasses and should be just as conscious about where I play games, and not just what I play.

Anyway, here’s what I regularly play on Roblox at the moment. All games mentioned will be linked straight to the page on Roblox they are on.

The Aspie #5 – Being Keen on… Mobile Games

I tend to find stimulation and solid mental workouts in this collection of Mobile Games that appeal to me.

Right, so… If you’ve been wondering where I’ve been most of this month, I work in an accounting firm and in Ireland, around the middle of November, there is this thing called Income Tax that needs to be filed. And our firm has been doing that on behalf of lots of clients for the last few weeks. Now that it is out of the way, at least for this year, let’s talk about something I do to take my mind off it after 5:30 in the evening: Games.

Most of us play them in one form or another. Mine have mostly existed on screens since I was about 9 or 10. And in the first of a chain of posts up to Christmas, I want to explain where my tastes lie in the five types of game that I’m aware of being primarily on a screen: Roblox, Console, Online, Flash (when that was a thing) and first up tonight, Mobile.

Let’s face it, a mobile phone is man’s third best friend besides his Dog and his Umbrella, at least in my mind. And there is also no getting away from the reality that some of us cannot really function in real life without some kind of mobile phone. The Pros and Cons of mobile phone use for certain tasks could be something for me to weigh up in my own head another time but today, I want to focus on one element that I am increasingly entrenched in thanks to my Tablet: Mobile Gaming.

I have played my fair share of mobile games from an early age, mostly via Facebook when you could invite “friends” to be your “neighbours” in games mostly produced by Zynga. Most of them do not exist anymore like PetVille, Café World and the original FarmVille to name a few that I was a part of. But the spin-off FarmVille 2: Country Escape still does, alongside sister spin-off FarmVille 2: Tropic Escape and FarmVille 3, all of which I have dabbled in but have not touched in a while for reasons that will become clear once I go through the games I actively play right now.

Before that, let’s talk about how I approach Mobile Games, especially considering the way some of them are advertised and the avalanche of micro-transactions that exist beneath the ‘Free’ tag in the App Store. I will discuss the ethics of those issues and more in an Analytical Aspie post, but generally speaking, I play mobile games one of three ways, depending on the type of game.

The first is the Scavenger style. If there are Optional Ads for in-game Resources, Boosters and even Premium Currency available, I’ll happily rattle off several of them in the background while doing something more productive. The ads themselves are often the annoying ones from TEMU and those I want to rant about in a future post, but at least I can press the mute button and look at something stimulating while they are whizzing by. I am also a fan of any Wheel of Prizes I can spin for anything valuable, even if some prizes require luck. But in general, I play games objectively and try my best to earn resources, boosters and currency by playing normally.

The second style I employ, which sometimes ties into the first, is Resourceful. This involves me making the most of what I have and usually refusing to be tempted by weekly package offers that can add up very quickly. Although some are more worthwhile purchasing than others, such as Removal of Ads packages. And the third style I employ, which regularly ties into the second, is Intuitive. When I play mobile games like Pet Rescue Saga, for example, I always keep on eye on the way the grid develops and if my instinct says a Booster is best used at a crucial moment now than never, I’ll often do so and sometimes it’s worth it, sometimes it’s not. Truth be told, you sometimes need luck to break through a particularly tricky level. And instinct is like pure chance, sometimes it serves you well, other times it backfires. But we all have it and use it subconsciously. Mobile Games just happen to be the arena I am most aware of it in action.

So that’s how I play Mobile Games, but why do I play Mobile Games? The answer: Stimulation of my Brain. Firstly, I’m not a sporty person by nature but I also don’t like being idle, even if when I let my brain wander, I have crazy dreams and craft ideas that make me excited downstairs, and sometimes dream up ideas for posts I want to publish on here. Secondly, as someone that has been more slow than resistant to moving with the times in terms of the consoles people play with, the ways people play with each other and, most importantly, the games people play, mobile games have been that perfect way for me to both destress and game on a regular basis. Especially since, thirdly, I do not like myself when I am trying to be competitive. I often feel frustrated and depressed when I am having a bad run of form against randomly assigned competitors in a game that has such a mode available. It often knocks my confidence and makes me question my skills, which is why my stance when it comes to games is that I play games by myself, for myself.

But what mobile games, specifically, do I play?